Sunday, July 1, 2018

Jurassic Park SNES LP part 2: Visiting the Visitor Center


Well even I did completed my main objective I decided to go back in and check the sub level

I changed out the bolas with a gas grenade launcher and they...well they suck.

Instead of shooting straight, shoot up in a curve. When they do hit their enemies they put them to sleep. You can turn around in the room then suddenly, they are awake and attacking you.

Entering the elevator.
You get cool elevator music while riding in these things.


The pic above does mention about mouse buttons. 

The Super Nintendo did had a mouse accessory. It was orginally used for Mario Paint. Later on, some games support the mouse. Half of them were Japan-only.

I never did had the mouse or ever used it. I didn't know it existed till the Jurassic Park game mention about the buttons.


I explore the remainder of the basement and got to a dead end.
You have to find his I.D at some other building to unlock this door.  Ian so preoccupied of worrying about ethics of cloning Dinos that he didn't think to check he had holes in his pocket.


I head out the shed and went to one of the communication poles.
Yeah right. I actually died from these.

He actually admits in another communication.

He doesn't die in the game sadly. I guess everyone including Dennis got off the island but Alan in the game universe. They must be waiting on him on the main land and communicating that he goes gun-ho on the dinos and escape from this place.


Here's an actual in-game map. I'm at the blue building at the south between the mountain and giant H. The visitor center is that big building in the center but 1st, I'm going to explore the nearby mountains to the west.


On the way to the small moutain, I discovered an egg that you need to pick up. There's 18 eggs scattered throughout the island and only found on the overworld map.

Found another egg.
Now heading down


Killed those three dinos on the way.

Arrived at the Visitor Center.

The game for some reason don't have the pond.

Wait, this is the main entrance? Where is the giant skeleton display where Rexy fought the 3 raptors?
That chicken leg with restore health. I don't how since it's been sitting there for who know how long. It should give you negative health. Also a building full of dinos on the loose aren't going to pick up the smell and go for it?

One of the rooms in the building is the same room where the famous scene of Tim and Lex are in the Kitchen trying to survive from the raptors.


John Hammon may be brilliant on finding a way to bring back dinosaurs but not brilliant enough to drop his own I.D.



Honesty, these signs are nothing but backroom decorations. No bio hazards here.

Here's the same room where the two kids sat and ate at a buffet before they realize raptors were nearby.

Who fridges first aid kits and missiles?

Going to the 2nd floor

Found more background decorations.

The same room where the gang watches baby raptors hatch.



Mrgrgr!!! I hate you Nedry. 1st you turn off the island that unleash these monsters and killing everything, then you give me lame advice at the communication towers, now I can't progress.


The sad part is I really need Nedry's I.D. because the one computer that reboots everything is on the other side.

I went back to the elevator and went into the roof.



Another egg down.

Found an I.D. laying around.
This is the easiest I.D. to get as well as the only I.D. that's on the overworld map. Everything else is inside the building. This is the only I.D. in the game that's located on the same building as a locked door.

I wish most I.D.s were like Hammond's. Imagine trying to open a door on Death Mountain in Zelda but you have to receive a certain key at Eastern Palace but that room to the key is locked by another door so you have go to Lost Woods to get to that key to unlock the key room to get the other key you need. Welcome to Jurassic Park.

Anyways, Hammond's card will lead to a 2nd elevator that leads to the basement levels but I get to them later.

Well I'm off to do a fetch quest to get Nedry's I.D.


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