Tuesday, July 10, 2018

Jurassic Park SNES LP part 10: Get to da Choppa!!

View part 9


One last adventure

The Raptor Nest now been gassed. Time to check the communication towers.

Er..No. That will restart the whole thing all over again.
Seriously he gets go unpunished in the game universe. That's unfair.

So I got to go back to that mountain maze again. Whoop de doo.

Here we go again. Since this is end of the game. My back and forth trip be the last time on this. Seriously, couldn't they make a bridge in the SW corner as a shortcut after crossing the mountain maze.


It's best to turn gate 3 back on since the helipad is that way.


The one computer that contacts the mainland is the computer is in one of the dorm rooms that's the only one in the entire building that has it's lights out.
Say goodbye to the ship.

Time to go do my final mission.

So I need to cross the mountain maze, pass the main gate, pass the blue building on the bottom, and go to the giant H.

I lost count on entering and exiting the secret level.

I'm done!! I'm finally done with these mountains!!

Passing where it all begin. 

Passing where the 1st mission happen.

Yeah, it looks wider than the water-less ditches. Why can't Alan jump over the water-less ones?


And be careful how you jump or..
This happens.


At the big H. Time to leave this island.

But I can't this I finish this little sidequest. Thankfully the last egg is on this side of the stream.


But I'm right there?

I remember hearing a rumor that at the end when your at the helipad, a T-Rex appears and you have to fight it. It's just a rumor. Funny enough, it was one of the alternate endings of the movie that was revealed years later.

Why avoiding another triceratops in this narrow line, Mr.Grant is going down in an invisible tunnel.

Another pointless letter for some contest most people forgot about.

There is another secret tunnel in Triceratops lane. What's in it?

Now I'm got the last egg. Let's see the ending.


You hear helicopter sounds
And that's it.

Kinda underwhelming. It's basically a reverse of the game's opening but with helicopter sounds

Here's the opening(Along with a few minutes of gameplay. I only posted the link to show at least the opening)


Jurassic Park is kinda descent yet flawed game. The biggest problem is the lack of saving. Your suppose to do the entire game in one go. Another is all this backtracking for I.D.s. If it did had a save support, you could just spend one day looking for an I.D. instead of trying to do the entire game.

I remember back then, I wrote a map on a piece a paper on where all the items you need is. However I lost it and I don't know what happen to it. The world was different back then, all the info you got was gaming magazines but all they had was maps of the 1st Utility Shed and the Visitor Center.

The music is great. Graphics are amazing, well 2D speaking. The 3D 1st-person view inside the buildings may of been the coolest thing ever back in the day but it's aged badly. Compare to Wolfenstein, Doom, or Star Wars: Dark Forces(The pre-Disney Rouge One), the gameplay is a little sluggish. It could be it was the earliest FPS on SNES. Doom didn't get ported till late in the SNES run when the FX2 chip was made.

It was also neat that they pick up elements from the novel.

Who would I recommend this game to? Well I guess young kids back in the day who wanted to play a Jurassic Park game who be amazed by the 3D aspects. Well if it had a save feature and shortcuts made after passing mazes that is.

Well that's it. I always wondered what the end of the game was like even it was underwhelming.

Jurassic Park SNES LP part 9: Doing Missions that were only in the Novel


Well the mission to prevent dinos reaching the mainland been done. Let's see what's the next mission.


Gassing Raptor's nest and preventing the dinos reaching the mainland from boat doesn't sound like something from the movie. Well that's because it came from the novel that the movie is based on.

Let's see what the communication towers also say.

So I guess after you encounter with it when trying to steal embryos, you got a power up where you can go toe-to-toe with a T-Rex.*sarcasm*



Time to go through the maze again for the dozen time.

Time to revisit this place as a checkpoint for the dozen time.


Well I need to get nerve gas before I visit the Raptor Nest. The nerve gas is located at North Utility Shed. However there is a gate all locked up, blocking access to it.

Time to head to a random computer.

Gate 3 was where the game started. Gate 1 is the North Shed area while gate 2 is for the Raptor Nest.



Well on the left side of the visitor center. Avoiding these runners.


Oh come on, you can jump over that.

Yeah I have to shoot that gear mechanism to cross. There is some sort of invisible wall that prevents Grant jumping over the ditch. If it was fill with water, he jump over it for some reason. That's video game logic for you.

I found the gate that I unlock but I'm going to explore the outskirts of the area.


Another egg down.

Suddenly Tim warns me of the Triceratops will come marching. I quickly hit L or R to get rid of the pop-up.

Just barely made it.

On the other side of the locked gate. The gear won't move if you didn't unlock the gate.



Another letter for that contest that's useless to us nowdays.

At the bottom of the river takes us to the back side of the Visitor Center. Another egg down.

Behind the shed is another egg. Only three left on this fetch quest.

Here I am in this place.

Like the two other sheds, this is alot smaller and quicker to explore. The only thing that prevents you fully exploring is one door locked by not having Muldoon's card. Thankfully I got it from my Raptor Pen adventures. Clever guy for not making me go on a long round trip.


His card leads me to the room with the nerve gas is.
Now let's head out of here.

Went to the Raptor Pen to get the pathway to the Nest unlocked (going to a computer at the Visitor Center will also work)




Crossed gate 3.

Another pointless letter.

Gotta be careful, I got a pop-up warning me of a T-Rex and the music changes. So be careful...

or this happens.


The Raptor Nest has two entances. I come back to the nest later. I want to explore the remainder of the area.

Found another one.





Just one more. You know for someone as smart as Ian, he is sure is dumb to not remove the S when I only one egg left.

Time to enter this place.


These gates are nothing but backroom decoration. This place is alot like that one room at the bottom level in the Raptor Pen before I shove a wooden box in front of it. I'm guessing this place connected to that one room that Raptor used the elevator to reach the Visitor Center.

Ok, the secret room and this place. How are the staff want to put their logos on places they shouldn't know about.

If you guys thought the previous building were mazes, you see nothing left. You can easily get lost alot more here than those places.

So what's this?

Found a large nest of Spitter's balls of spit.

Actually is suppose to be a nest of eggs. They do look the same.

Ignore that, you can stay here for a long time or revisit this place. The nerve gas doesn't do anything.

All that's left for the game is to call a helicopter